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Step 1
Pick a chip, pick a bet
Choose a chip from the tray, then tap any bet on the table — pass line, don't pass, place, field, hardways, or the props.
Step 2
Point or decided
A 7/11 wins the pass line and loses don't pass; a 2/3/12 does the opposite. Anything else sets the point.
Step 3
Back it with odds
Once the point is set, tap the odds strip for true odds behind the pass line, or lay odds behind don't pass.
Step 4
Keep rolling
Place, come, don't come, and hardway bets ride independently of the main point until they're won, lost, or taken down.
This trainer now models the full bet layout: pass line and don't pass with true/lay odds, come and don't come (traveling to their own point, no odds on them yet), place bets on 4-5-6-8-9-10, the field, the four hardways, and Any Craps / Any Seven — all at the exact payouts in the full bet reference. Place bets on 6 or 8 pay 7:6, so a bet that isn't a multiple of $6 rounds its payout down to the nearest dollar, same as a real table. Buy/Lay (commission) bets and horn/hop bets still aren't modeled.